Star Wars: Galaxy’s Edge Review: A Land Like No Other
Star Wars: Galaxy’s Edge is the newest themed land in Disneyland, and soon, an identical version will debut at Walt Disney World. In this review, we’ll visit Star Wars Land’s planet of Batuu and Black Spire Outpost, with a photo-filled look at whether Galaxy’s Edge lives up to the hype and the wait based upon experiences at the media preview.
For years, a Star Wars land has been anticipated among Disney fans. Well before it was officially announced nearly 4 years ago, there were rumors of the expansion. Even before Disney acquired Lucasfilm, there was the expectation that plans were in the pipeline for more Star Wars attractions, thanks to the popularity of Star Tours and Star Wars Weekends.
Then came the announcement that Star Wars: Galaxy’s Edge would be the largest land expansion ever at 14 acres, and would transport guests to the new planet of Batuu. That kicked the hype machine into high gear, and with a slow trickle of information and concept art over the intervening years, anticipation among Star Wars and Disney fans–and even the general public, for that matter–is pretty much maxed out. Now, Star Wars: Galaxy’s Edge is finally here!
Stepping into Star Wars: Galaxy’s Edge, especially through the entrance in the heart of Black Spire Outpost and rounding the corner to see the big reveal of the Millennium and towering spires behind it is like entering Cars Land from Pacific Wharf for the first time.
It’s jaw-dropping. Mesmerizing. Wow-inducing. Incredible. Insert your favorite superlative, it’s probably applicable. Your senses are heightened as you breath the rarefied air of Batuu. In our Photos & First Impressions of Star Wars: Galaxy’s Edge post, I indicated that I was going to collect my thoughts before writing a review so it was not just a string of superlatives, but my second impression (at night!) was even stronger than my first.
Star Wars: Galaxy’s Edge overloads your senses and emotions in the best possible way. As with both of those lands before it, Star Wars Land transports you well outside of a theme park in the middle of Anaheim, California. It’s cliche, but you really buy into the notion that you’re left Disneyland and entered a galaxy far, far away.
While terms like the “planet of Batuu” and “Black Spire Outpost” may carry little weight prior to entering Star Wars: Galaxy’s Edge, the land’s sense of place is forged and reinforced as you wander the environment and explore the trading post. Longtime fans have probably tired of Imagineering’s use of the term “story” but this is truly the pinnacle of organic storytelling through themed design.
Star Wars: Galaxy’s Edge is divided into two sections: the Resistance Forest, where the Star Wars: Rise of the Resistance attraction is located (and will be opening later this year–not 2020–as was reiterated several times yesterday during panels), and Black Spire Outpost, which is the main trading port where you’ll find the vibrant marketplace.
All of this is set amidst towering 130-foot spires inspired by Petrified Forest National Park. This might be alien rockwork, but it’s convincingly real and has tremendous detail and texture. It showcases renowned Imagineer Zsolt Hormay (who previously worked on Pandora, Tree of Life, Cadillac Mountain Range in Cars Land, and Mysterious Island at Tokyo DisneySea) at the top of his game. You don’t hear Zsolt Hormay’s name as much as the celebrity Imagineers, but he’s arguably more deserving of that status than anyone.
The environment of Galaxy’s Edge is further enhanced by a variety of details; foreign etchings, carved symbols, and colorful minerals protruding into walkways culminates in an environment that immediately resonates as Star Wars. There are fun gags all over the place, including in drinking fountains, toy stores, and in the restrooms. You don’t need to be fluent in Star Wars to appreciate most of this–a fondness for cute aliens will suffice.
Star Wars Land brilliantly achieves a lived-in sense of place. With winding pathways and narrow alleys to offset the sprawling main courtyards and lush greenery, Galaxy’s Edge is an environment that’s begging to be explored. It also puts its 14 acres to good use, with varied settings and surroundings that never feel redundant.
There’s no wasted space–nowhere you want to breeze through to get to your destination. During the day, Resistance Forest comes close to feeling this way (especially without Rise of the Resistance open), but at night it’s blissful. It also has more personality when performers are giving it a sense of life.
Black Spire Outpost is dotted by several vendors rather than a central gift shop. Each is a distinctly-themed location, a Star Wars take on Marrakech’s souks (an idealized version of which you can find at Epcot’s Morrocco pavilion). These stalls sell toys, food, drinks, and otherworldly items.
We’ll have separate reviews for several of these, but as a teaser, you’ll find unique sandwiches at Ronto’s Roasters, popcorn at Kat Saka’s Kettle, a Blue Milk stand, and counter service meals at Docking Bay 7 Food and Cargo. Nearby Oga’s Cantina is the first public location to sell alcohol inside Disneyland. All of this is the heart of what we’ve dubbed “Space Morocco” for non-fans of Star Wars.
While these obviously serve the functional role of selling merchandise and food & beverage, each of Space Morocco’s marketplace kiosks makes the land feel alive. These areas have a palpable kinetic energy, and are every bit as important to reinforcing the ‘outpost’ theme as the the gigantic Millennium Falcon.
As for the nearby souk, each of the shops in this area is bursting with details. The kind that will draw guests to them, as things like the droid cook at Ronto Roasters, taxidermied Wampa in Dok-Ondar’s Den of Antiquities, droid parts cycling around the entire shop in Droid Depot, and Loth-Cat sleeping inside the Creature Stall are part of the show.
The problem with this is that each marketplace stall is incredibly small. In the controlled scenario of a preview, this isn’t a major issue. The marketplaces are simply awesome and offer so much more than shopping. However, it’s easy to foresee these becoming a major headache once any sort of real crowd is introduced to the land. It seems like a sense of intimacy could have been retained while conceding that operational realities dictate better capacity.
This is something we’ll have to report back on once we have experience in the operational land, but it’s hard to imagine most of the stores and dining options even coming close to offering the capacity necessary to meet demand. This could explain why multi-hour lines were reported for Oga’s Cantina during Cast Member previews–which was a limited attendance event.
It could explain why so many of the prices throughout Star Wars: Galaxy’s Edge are eye-popping. I’ve only had a chance to sample a few food items thus far and generally liked what I had, except the non-alcoholic drinks at Oga’s Cantina, which were mostly just sugary concoctions (more food reviews to follow once we actually buy the full-size items).
One thing I did notice is that the menu prices on the outdoor vending carts were high even by Disneyland standards. For example, Blue Milk is $8. Even though I liked it (reactions are super polarized–it’s a love it or hate it thing), I can’t justify that price tag. Docking Bay 7 doesn’t seem as bad given the quality of its menu.
Beyond the souk, Star Wars: Galaxy’s Edge is just alive in general. There are no meet & greets in the land, and it’s all the better for it. Instead, everyone gets to enjoy the rich experience of seeing characters like Chewbacca engage with the land and its fleet, First Order officers interact with Kylo Ren, and more.
From my perspective, seeing the “real” characters as atmospheric entertainment is far better than having them present as a “living photo op.” This reminds me a lot of the old Star Wars Weekends streetmosphere, and I hope it’s built-up over time. (It’s rumored that a decent amount of entertainment has been cut from day-one due to the operational realities of heavy crowds.) The Star Wars universe of characters is conducive to great, spontaneous interactions.
The soundscape of Star Wars: Galaxy’s Edge is an unexpected surprise. Most people expected the new John Williams score to add a lot to the land…and it does a bit in the very places where bits of it can be heard. (Arguably, actual music and a soaring score is missing from Galaxy’s Edge.)
I don’t think what many people anticipated is that entire land is like being inside a Dolby Atmos theater. I was among the last guests out last night, and it was loud even with no one around.
You hear droids communicating with one another, the bass of ships taking off, aliens conversing in their native tongues, and the relaxing sounds of nature back in the Resistance Forest. If you’re visiting Star Wars: Galaxy’s Edge before Rise of the Resistance opens, my strong recommendation would be to spend some time back here. It’s unlikely that you’ll totally escape the crowds in the forest, but it’s probably the least-crowded you’ll ever find this area–and it’s blissful and serene when few people are around.
Everywhere you go, there’s something. Parked ships, including a land speeder, TIE Fighter, and X-Wings are scattered about. Denizens of the Star Wars universe wander around, interacting with (or ordering around) guests. Pretty much everything is interactive in one way or another; it feels very much like Imagineering has spent some time in the Wizarding World(s) of Harry Potter, and learned a few things in the process.
On the attraction front, the Millennium Falcon: Smugglers Run is an excellent attraction, but only a good to very good ride. This is to say that even here, the star of the show is the themed design, rather than the ride experience. In this regard, I’d liken it to the Tower of Terror, where the build-up is also better than the ride itself.
I’m trying to keep this relatively spoiler-free, so I’ll withhold further commentary on Millennium Falcon until I have the chance to fully review that. I will say that as the ‘supporting attraction’ (which is what I believe Smugglers Run is), it’s the best of the recent single-IP lands. (Meaning it’s better than Navi River Journey, Toy Story Mania, and Mater’s Junkyard Jamboree.) It is not superior to the marquee attractions in Pandora or Cars Land. George Lucas called Millennium Falcon “Star Tours on steroids,” and he’s not wrong.
Speaking of which, theme park fans love comparisons, so I’ll revisit another topic from my first impressions post. The obvious ones here are Cars Land and Pandora, plus Diagon Alley in the aforementioned Wizarding World of Harry Potter, as well as Arabian Coast at Tokyo DisneySea.
I don’t like the idea of comparing Star Wars Land to Wizarding World of Harry Potter. No matter what answer I give, I’m going to anger hardcore fans of one of those universes. (There’s also the added wrinkle of Universal v. Disney; another debate I dislike.) As to which is best, the easy answer is that they’re all great in their own ways, and such comparisons are ultimately pointless.
That’s not really a satisfying answer, so I’ll indulge the unnecessary. For Star Wars fans, Galaxy’s Edge is obviously going to reign supreme. That’d be the case even if Batuu and Black Spire Outpost were half this size with far less texture and detail. That speaks to both the land’s current quality…and fan bias.
For more casual park-goers, I think the answer remains the same. Star Wars: Galaxy’s Edge takes the wow-factor, mountainous elements of both Cars Land and Pandora, iterates upon them, and presents an imposing natural landscape. While it doesn’t have the mesmerizing floating mountains of Pandora, there’s more dynamism to the environment.
As for the comparisons to Diagon Alley and Arabian Coast, these come into play with the developed areas and marketplaces of Black Spire Outpost. While clearly built to handle colossal crowds, it has areas reminiscent of the back alleys each of these lands or even the Morocco pavilion at Epcot. All of this plus some starships culminate to make this, in essence, Space Morocco.
The ability to get lost in the marketplace gives Galaxy’s Edge an intimate, lived-in sensibility that is immensely important, especially as a balance to those craggy peaks and giant spaceships. With a land so big, there was the danger of Star Wars: Galaxy’s Edge feeling imposing but impersonal. Instead, it’s a balanced and harmonious environment.
As far as this comparison goes, the end result is Star Wars: Galaxy’s Edge offering an amalgamation of the best aspects of each of these superlative lands found around the globe. It’s at once marvelous, domineering, intimate, and detailed. If this isn’t the best themed environment, it’s certainly top 5. (Oh, and to appease Harry Potter and/or Universal fans, I’ll say this: I don’t think Galaxy’s Edge would be what it is without Hogsmeade and Diagon Alley. Truly.)
For many longtime Disney fans, there’s the question of how this fits Disneyland. I’ve long been a critic of the choice to plop Star Wars: Galaxy’s Edge at the back of the park rather than making it (along with Marvel) the anchor of a third gate in California.
I maintain my position that Galaxy’s Edge is going to cause operational headaches and the demand it induces is simply too much for the 60+ year old infrastructure of Disneyland. (I’m now starting to believe we won’t see this play out until June 24, so don’t expect this prediction to be immediately fulfilled.)
In terms of theme and scale, Star Wars: Galaxy’s Edge is obviously very different from the rest of Disneyland. Every other land in the park has a more disarming and inviting vibe, whereas this aims for and achieves grandiosity. Unlike the generalized concepts of adventure, fantasy, the American frontier, etc., Galaxy’s Edge has a specific setting. (To be fair, so do New Orleans Square and Toontown.)
Honestly, this is less of a problem than I anticipated. While the land is an odd fit when viewed in the abstract and surrounded with Star Wars marketing, in a real-life visit to Disneyland, it feels like the ‘space frontier’ (or Space Morocco). It’s much more open-ended in practice than anticipated, and there’s nary a mention of the words “Star Wars” within the land. It also helps that Galaxy’s Edge is given sufficient breathing room from the rest of the park. The transition from Critter Country or Frontierland is ample and convincing, and Batuu itself is pretty well cordoned off from Disneyland’s other lands.
Once you’re inside Galaxy’s Edge, you’re transported from Disneyland to Batuu, much in the same way that Main Street USA transports you out of modern day Anaheim. If it helps, think of Star Wars: Galaxy’s Edge less like a new themed land and more like a separate park of its own (albeit one with two attractions). In terms of compartmentalization, that’s how Star Wars Land works.
In Star Wars: Galaxy’s Edge, you temporarily forget about the rest of the park, and aren’t reminded of its existence until you exit. Going back to the quaintness of Walt’s park from the epic Galaxy’s Edge is actually a bit surreal. At that point, you have a sensation did that really happen–was I really there?, or at least I did. In any case, the presence of Star Wars Land is not really felt elsewhere in Disneyland. (Well, except in terms of crowds and merchandise.)
This is sure to be a controversial take among the Disneyland diehards, but I think the addition of Star Wars: Galaxy’s Edge was a net gain in terms of theme and space in the rest of the park. I’d first point to the Rivers of America, which I think looks better than ever following that (also controversial) project. The black mountain spires towering in the distance create an illusion of depth from the riverfront.
Then there’s Project Stardust, which has been a place-making and crowd-flow project. Some would argue that this has removed some of the charming details with important historical legacies at Disneyland. I wouldn’t necessarily disagree. However, there’s also the undeniable reality that Disneyland attendance has soared since the Diamond Celebration, and all of this would’ve been an inevitability, regardless.
With Project Stardust, we saw these changes to occur as part of a comprehensive vision for improving the look and congestion of the park. Were this not a concerted, all-at-once project, it would’ve occurred (albeit perhaps over a longer timeline) in a piecemeal approach borne of necessity. In that scenario, less time and thoughtfulness would’ve been devoted to it, with changes made off-the-cuff as operations dictated them.
In other words, some of these complaints are off-base, and there’s a silver lining to the addition’s impact on the rest of Disneyland. Nevertheless, I still wonder how things might be different if Star Wars Land were greenlit after the massive influx of guests for the Diamond Celebration and how a third gate might look. The ship has sailed on that, though, and there’s no sense fixating on what didn’t come to pass. In the here and now, Star Wars: Galaxy’s Edge is a better fit for Disneyland than expected…at least until the crowds show up.
Overall, Star Wars: Galaxy’s Edge is going to be a colossal hit and the environment itself showcases the pinnacle of Imagineering, having learned a variety of great lessons that are expertly applied here. The jury is still out on the attraction lineup, which is incomplete as of opening. The retail and dining is all great and interesting in theory, but we’ll see how that shakes out once the land is full of people and has to deal with the realities of operating in a busy theme park. Nevertheless, the end result is a land that turned out better than I expected, and I cannot wait to further explore Star Wars: Galaxy’s Edge.
If you’re planning on visiting the new land, you’ll also want to read our Star Wars: Galaxy’s Edge Guide. This covers a range of topics from basics about the land and its location, to strategically choosing a hotel for your stay, recommended strategy for the land, and how early to arrive to beat the crowds. It’s a good primer for this huge addition.
If you’re preparing for a Disneyland trip, check out our other planning posts, including how to save money on Disneyland tickets, our Disney packing tips, tips for booking a hotel (off-site or on-site), where to dine, and a number of other things, check out our comprehensive Disneyland Vacation Planning Guide!
Your Thoughts
What about Star Wars Land has you most excited…or are you not looking forward to it? Excited to pilot the Millennium Falcon…or are you more eagerly anticipating Rise of the Resistance? Planning on trying some of the unique Star Wars foods & drinks? Buying any custom merchandise? Do you agree or disagree with our assessment of Star Wars: Galaxy’s Edge? Any questions? Hearing your feedback–even when you disagree with us–is both interesting to us and helpful to other readers, so please share your thoughts below in the comments!
my final assessment for Disney’s galaxy edge
Overall I give the land a C.
There is just no heart and it feels like one big market to sell Star Wars items. Everything is locked into place and it feels like there is no life. There needs to be things moving around and a dynamic feel. Just not there. At no time did we say, hey look at that..
The location also has no connection to any of the movies. There’s no “hey look at this is was where xyz happened”
Millennium Falcon Smugglers Run – B
Overall it is amazing to see the MF in real life. Again what is missing is the feel of life. Nothing is moving, no smoke or exhaust no noise. Just a piece of replica. The ride the first few times are amazing and a new experience.
There is nothing special at all to the queue line. If you go, I recommend waiting to be a pilot because the gunners and engineers really do nothing.
Once we did the ride a few times I actually liked Star Tours better because the scenes change. MF is the same ride each time.
Rise of the Resistance B
Let’s start with the stress of the queue.. way too much pressure on a vacation to get a place in line.
Once in queue for the ride, similar to MF, there is Nothing to see. Just sterile walls. I really think Disney missed a giant opportunity here.
The ride is amazing. When the doors open up and you are on a Star Destroyer just awesome.
Disney did a bad job of casting the crew which play the First Order on this ride.
The first time we were captured as a surprise a Large Soldier came in barking orders to us. Very real life feeling… the next four times we went everyone looked like cafeteria ladies.. really took away from the experience as at no time did it feel like we were captured.
Light Saber Experience -D
Way too expensive. No other way to put it.
All they talk about is Rey. The lady hosting the event was a 20 something telling me the lore of Star Wars. At one point my 10 yr old literally corrected her.
The host needed to be some wise old guy with a deep voice. Not Hanna Montana ”
Overall nothing but a generic land aiming at a generic feel.
I just got back from the Florida version of Galaxy’s Edge and I wholeheartedly agree with your review, Tom. Imagineering knocked this one out of the park! It is so immersive, and so filled with detail I spent hours just soaking up the atmosphere and the little details. I *love* that the characters are not meet and greets but organic parts of the land, with their own objectives and a life wholly independent of park guests while still allowing for interactions. Seeing Rey dart behind a corner to hide from First Order Stormtroopers or Chewbacca trying to repair an X-Wing really made it feel like you were *in* the movies.
Obviously crowds haven’t quite behaved the way everyone expected them to when this review was written but at the Florida park I never felt like the crowds became “too much” for any one area. Honestly the number of people in the marketplace added to the bustling feeling of the outpost. And I found a surprising number of areas to sit and take a break where you still feel like you are in the land but a little removed from the crowds. I am a Star Wars fan so I have some bias but I would think anyone could appreciate the amount of care that went into this land even if they aren’t familiar with or fans of the source material.
Are they going to put aliens in the park? I don’t feel like I’m on another planet, when I only see humans and stationery robots!
I see there are 3 different entries. Which is the most inmersive, like the Pacific Wharf entry is to Cars Land ?
I think these and other reviews should consider how older people would manage to get round such parks.
As we are nudging 70 we visited Florida Disneyland, Universal etc last August (2018) with our two sons and our 3 grandchildren. As we were from the UK we were not used to the heat and humidity.
At Universal for example people were resting by sitting on pavement edges, walls. There was little shade, little seating etc. Disney faired little better.
The walking distances were challenging to say the least. I suspect that by the time we reached this new themed area you reviewed we would be exhausted.
Just offering some thoughts.
There will be a queue to get into the market that heads toward the forest on most days after the reservation period to help maintain the intimacy of the area and general safety and crowd flow. We were trained on this during our guest flow training. 🙂
Is that different from the “virtual queue/boarding group” system that Disney already announced?
Tom, did they offer any further guidance as to the timeline on Rise of the Resistance beyond what you mentioned above (by the end of 2019)?
Your review of the area is wonderful, and all of the photos I’ve seen so far (especially yours) are mind-blowing. But I think you’ve hit the nail on the head. They’ve put in so much work into the details and getting it just right, but if they don’t find a way to manage crowds appropriately, it could all be for naught.
The Wizarding World is one example. It is so intricate and detailed, and there are so many little tidbits to enjoy. But standing in a line behind five others to do the same “wand motion” to trigger the interactive display is *no longer magical*. You’re just in a line in a theme park. And waiting in line for hours to try a snack/drink, or getting around hoards of people just to use a restroom, also doesn’t give you the time (or the right frame of mind) to go around enjoying and appreciating all the details, unfortunately.
Even though it may have been designed well, I’m not a fan of these random “plops” of stuff (Marvel in DCA is also a hard sell), as it just doesn’t feel coherent with the rest of the park. It feels so “compartmentalized” – like when you’re in Universal and you have the Wizarding World, Seuss Landing, the Jurassic Park area – each feels so distinct and disintegrated from the other and there’s nary an effort to connect them whatsoever. The only connection is that you’re in a theme park.
By contrast, it feels like no one says “oh, I’m going to Adventureland today” as if that is distinct from the rest of Disneyland. It’s all been blended together to bring you that wonderful, transportive place that is Disneyland. When you have separate and distinct areas that are so different from one another, I posit that the reminder that you’re just in a theme park is actually more prominent. But that’s just my two cents…
My plan for my upcoming, brief December trip to WDW (booked before the opening dates for GE were announced for either coast) was to completely avoid Galaxy’s Edge, and probably Hollywood Studios as a whole, and plan to see that on the next trip, a couple of years down the road after the initial rush had died down. Your review is so glowing I may have to reconsider!
Though I’ll still plan my itinerary around your post outlining a self-guided tour of WDW’s Christmas decorations (the purpose of the trip), I just might look for a time to work GE into it– perhaps I’ll let fate decide when I see what availability looks like when my Fastpass window opens in a few months.
Thank you Tom for the amazing review! The review I’ve been waiting and yearning for and would definitely recommend your articles to everyone for a taste into Galaxy’s Edge and everything Disney. Plus, your photos are gorgeous and as a huge Disney and SW fan, I’m glad you enjoyed your time and I couldn’t wait to be able to visit Batuu.
With the Star Wars franchise growing with new stories ( totally new sagas ) coming into the next decades, could we see the presence of Star Wars in Disney parks to be contained in Batuu, with the expansion of the land with more attractions that can cover more unique stories? Batuu was created on the basis of it being an outpost where people across the Galaxy stop by to tell their stories and I would find it interesting to have a ‘park within a park’ concept with Galaxy’s Edge.
What are your thoughts?
All those crowd free photos are great. Sadly the reality will be people on top of one another and I do not see how anyone will “feel” like they are in a Star Wars world. The only way to get anything out of this for years to come will be another gouge to do something early morning or late night.
this is what my mind keeps going back to as well. tom’s photos are beautiful. but none of us will have anything close to this.
Thanks Tom, great review. It’s hard to not keep raising my expectation bar! I’m jealous you had a crowd free experience. As much as I love DL, I loathe big crowds.
I’m hoping they keep the ‘reservation only’ system in place for a long time. Also on my wish list is for them to keep raising season ticket prices.
My current plan is to visit on a rainy day in the year 2030.
Hahahaha
You may not need to wait that long. We visited SoCal Universal couple days after official Wizarding World opened, due to timing we elected to VIP figuring it’d be crazy busy, day came and was raining as a result park fairly empty and easy to get round. Dont get me wrong the VIP was great but actually wasnt needed to get into the WWOHP. Perhaps all you need is a rainy day and a decent rain coat. Why is it the SoCalians seem to go home in the rain – this isnt a cheap dig and not intended to offend – just a curious question. I probably should add I am from Melbourne Australia (which has very similar weather to SoCal)
@Simon – because the SoCalifornians (broadly speaking) live within driving distance and aren’t booking hotel rooms etc. They can go whenever they want to go, and don’t incur any ‘penalty’ for canceling a trip last minute. Why deal with getting soaked in a theme park (much less dragging your wet kids around) when you can just wait until next weekend when it’s sunny again?
@ Andy – thanks for reply which I do understand, but the number less in the park seemed disproportionately less than “normal”. Let me quantify this a little, whats to follow is not a brag list. We are lucky to have been to Anaheim twice (again in Jan 2020), Florida Disney Parks once, HKDL at least 3 times, Euro Disney once, Disney Sea (June 2019), Universal in SoCal, Florida, Singapore and Osaka (June 2019), Knottsberry, Coney Island etc. So we have a bit of theme park exposure so whilst your explanation does cover some guest reduction I cannot believe it reduces it by perhaps 60-70%?
Dont get me wrong much more pleasant when weather better but at least on day we were there rain wasnt heavy enough to be any real concern
we visited UOR WWOHP hogsmeade shortly after it opened. we had a labor day week planned for disney and tacked on an extra day to visit HP and it happened to be labor day itself (no work, no school) and we figured it would be a madhouse. just 2 or 3 months after opening, we walked onto everything. we were stunned.
I will be following your follow on reviews, in particular with regards to how everything works (or doesn’t) operationally as they move past the previews and reservations into opening the flood gates, very closely.
It all sounds very exciting, it’s just hard to not worry about crushing crowds taking what should be a wonderful experience and making it relatively intolerable.
BTW, you crushed it with the photographs. Kudos.