Tiana’s Bayou Adventure Ride Reliability Report: Shockingly Strong September After Awful August

It’s like someone in Walt Disney World management flipped the “no downtime” switch on Tiana’s Bayou Adventure once September rolled around. Perhaps an unpopular opinion, but I think such a “breakdown button” shouldn’t exist in the first place. But I guess if it’s going to, at least it’s now on the correct setting.

Joking aside, the problematic Princess and the Frog flume ride has had a much improved September, with far less daily downtime than it did in its first two-plus months of operation. It’s gotten to the point that Tiana’s Bayou Adventure is fairly close to average in terms of attraction closures, and not all that dissimilar from Splash Mountain or other weather-dependent rides.

This is a significant change, and an almost night and day difference to late August. After several consecutive abysmal experiences (one of which I’ll recount below), I was getting ready to write: “Should You Skip Tiana’s Bayou Adventure?” That’s how frustrated I was and how much of my time the reimagined ride wasted. Other topics intervened, and when I checked back, the attraction hadn’t had any major operational woes over the next week. So I gave it another week…and then another…and now this post is the fruits of that, and pretty much the opposite of what I planned on publishing a few weeks ago.

As you might recall, Tiana’s Bayou Adventure has had problems since its previews. The overhauled attraction averaged approximately 4.5 hours of daily downtime during AP previews. It was a similar story throughout July and August, with multiple hours of extended closures each day being the rule rather than the exception.

At times, there were flashes of progress–a few consecutive days of reliable operations that made us wonder whether Tiana’s Bayou Adventure had turned a corner. There were actually a couple of times I was tempted to write that article, but I got distracted by other topics (it happens a lot). And thankfully so, as the real story from July and August was one of reversion. On the whole, things got worse as compared to previews, as opposed to better.

Some proponents of the ride claimed that this always happens with new attractions. They’re technically right to an extent, but this was excessive. If it were an average of under 2 hours every day, that would’ve been in the bounds of what’s reasonable, and roughly on par with Frozen Ever After the summer it debuted.

We’ve repeatedly compared Tiana’s Bayou Adventure to Frozen Ever After as that seems to be the closest analogue. Both are reimaginings that retained their respective ride systems, but messed with the technology used just enough to result in less reliability upon reopening. Frozen Ever After was also similarly rushed to make a summer opening and never should’ve opened in the state it did. Delayed openings and frequent breakdowns were common during its opening season as crews scrambled to complete overnight maintenance and fix technical issues.

Thankfully, it seems that–like Frozen Ever After once its first fall rolled around–Tiana’s Bayou Adventure has also turned a corner on ride reliability. Its last three weeks have all had only a limited number of extended closures. Daily downtime has decreased to fewer than a couple of hours per day in total, which includes weather-related closures.

The vast majority of dates this month have had under 30 minutes of downtime. Tiana’s Bayou Adventure is about on par with Slinky Dog Dash month-to-date in terms of downtime. It’s settled into what we might call “Test Track average.”

In particular, the last two weeks have been the best-ever for Tiana’s Bayou Adventure, with only two days having downtime of over 100 minutes and most other days having 0 minutes to around one half-hour. This isn’t just average–it’s a strong performance by any objective measure. Here’s hoping it’s the start of a new trend.

Here’s a look at daily downtime for Tiana’s Bayou Adventure since opening courtesy of thrill-data:

There’s also a useful wdwmagic thread that tracks daily downtime and shows similar improvements over the course of September.

Obviously, Tiana’s Bayou Adventure is not perfect. September as a whole still shows slightly more daily downtime than we’d like to see in a recently-redone attraction that Disney dumped a reported $100+ million into. But uptime is never going to be 100% for this or any log flume, so we’re now in the bounds of what’s reasonable to expect in terms of downtime.

As we’ve said before, Tiana’s Bayou Adventure should not have opened in the state it did. Hindsight is 20/20, but pushing forward the opening date was a poor decision. The reimagined ride was not show-ready and should’ve been in test and adjust until its operations were more stable and consistent. Three months later, it seems we’re now at that point.

I’m also happy to report that, at least on my recent rides (so entirely anecdotal), Tiana’s Bayou Adventure has been running smoothly. It’s one thing to have minimal daily downtime; it’s another to accomplish that by eliminating show standards. Thankfully, that has not been the case from what I’ve experienced. Everything is syncing correctly and most AAs are in A-mode. My recent experiences have been better than they were back in June when it was brand-new.

There were a ton of rumors as to the causes of problems with Tiana’s Bayou Adventure, from issues syncing the logs with the show scenes to faulty sensors that are having trouble with ‘the elements’ and actual guest load on the logs. Regardless of the reason, it seems that technical difficulties have been largely addressed for Tiana’s Bayou Adventure.

I joked above about a “breakdown button,” but it really does feel like a solution was found to the underlying issues at the beginning of September. Now what we’ve been left with since is more routine downtime that any attraction could experience. (Knock on wood. My fear is that immediately after publishing this, Tiana’s Bayou Adventure is going to have a record-setting 516 minutes of single-day downtime and its worst week ever.)

My experiences came at the end of August, which was Tiana’s Bayou Adventure’s worst week since opening.

I won’t bore you with all of my frustrations, as it’s probably one of those “you had to be there” kind of deals. But it’s cathartic for me, and perhaps for anyone who experienced something similar with Tiana’s Bayou Adventure over the summer. And if these reliability and downtime woes return, it could also serve as a cautionary tale.

On one of these days, I was unable to secure a Lightning Lane Multi Pass for Tiana’s Bayou Adventure, so I opted to join the 7 am virtual queue. Success! I scored boarding group 14. This was about perfect for my purposes, as it should’ve given me the opportunity to do Early Entry and rope drop, tap into one LLMP to unlock modifications and a rolling pick, and then return to TBA.

That, of course, assumed that Tiana’s Bayou Adventure would open by around 9:30 am (delayed openings are common with TBA). It did not. Fast forward to ~12:10 pm when I’m in Country Bear Musical Jamboree and I see that the ride is finally up for the first time of the day. After the show ends, I rush over to Tiana’s Bayou Adventure and my boarding group is called right as I arrive.

Not a perfect result for my planned day of LLMP testing, but I could work with it. Plus, surely the ride wouldn’t go down again so soon after opening, right? (If there was one thing I learned in my months of studious Star Wars: Rise of the Resistance strategy back in late 2019 and early 2020, it was that the best time to ride was right after it came back up from downtime. Back to back breakdowns were unlikely.)

Wrong. After breezing through a mostly empty queue, I came to a screeching halt right around the corner from the load area. After not moving for what felt like an eternity (it was only 30 minutes–just goes to show how out of practice I’ve gotten now that RotR is more reliable), it became clear that Tiana’s Bayou Adventure was down again. Shortly thereafter, they dumped the queue and scanned MagicBands on the way out for “anytime” Lightning Lanes to TBA.

On the plus side, I tapped into Tiana’s Bayou Adventure before 1 pm, so I was eligible to join the virtual queue for TRON Lightcycle Run at 1 pm. On the downside, I have T-Mobile, which means no service in the tunnel portion of the queue. So I couldn’t join that until the queue was dumped at around 1:10 pm.

It worked out fine, as the TRON virtual queue was still open and I scored a post-sunset return time. (Complaints about the difficulties of joining both the TBA and TRON virtual queues given the downtime woes of the former are why I believe Disney’s hand was forced to drop the VQ from TRON Lightcycle Run.)

Anyway, Tiana’s Bayou Adventure was then down for another 3 hours, although the latter part of that was presumably due to weather. (Quite the 1-2 punch!) I couldn’t get back over to that side of Magic Kingdom when Tiana’s Bayou Adventure finally reopened again around 4:30 pm, which was for the best, because it went down again less than 30 minutes later!

Tiana’s Bayou Adventure finally came up shortly after 6 pm. Obviously, this wasn’t the first time it had been open all day, but it was the first time it ran for more than 45 minutes uninterrupted. My guess would be that a grand total of 15 boarding groups were processed prior to that, experiencing the attraction without stoppages. Although the 1 pm virtual queue opened, it closed immediately. I wouldn’t be the least bit surprised if only another 10-20 boarding groups were distributed then.

When I finally returned to the Lightning Lane around 7 pm, the queue was unsurprisingly massive. All of the outdoor overflow was in use and the Lightning Lane was backed up to the entrance. Unsurprisingly, since Magic Kingdom essentially had ~4 hours to process a full day’s worth of guests.

My total wait time was 43 minutes, and again, this was via the Lightning Lane. Part of this was because Cast Members were not loading the front log at dispatch. I’ve seen this frequently with Tiana’s Bayou Adventure, and I can only assume it’s due to issues with timing that had been contributing to all of the breakdowns in the first place. Regardless, reducing capacity is not exactly optimal on a ride that already has a ton of daily downtime.

For whatever it’s worth, that ride was near flawless. Everything was perfectly in-sync, I could understand the dialogue and ascertain the story, and there was only one broken Audio Animatronics figure (Mama Odie near the end–the final two Mama Odie AAs are the most problematic, from what I’ve seen). It was one of the better rides I had on Tiana’s Bayou Adventure up until that point, which is probably more of an indictment of how bad things had been as opposed to praise.

Phew. That felt good to get off my chest. I won’t bore you with further venting, but that wasn’t the only day this particular week that Tiana’s Bayou Adventure was like this. I had two days of wasted LLMP testing due to TBA, and it was by far my longest time drain during days when lines were otherwise really short.

Tiana’s Bayou Adventure didn’t open until the afternoon on 3 different days and had 4 days with roughly 6 to 7 hours of downtime. Keep in mind that it’s Party Season, so Magic Kingdom was only open 9 am until 6 pm on a couple of those.

Ultimately, our hope is that the reliability gains for Tiana’s Bayou Adventure are maintained and this becomes the new normal. It pains us to have had to write articles on this topic to begin with, as the ride’s rocky rollout has overshadowed the substance of the attraction. (See our Tiana’s Bayou Adventure Review for more on the latter.)

If this positive trend continues and Walt Disney World is confident that the problems have been solved, we’d expect Tiana’s Bayou Adventure to switch to a standby line sometime fairly soon. Prior to the reimagined ride’s opening, Disney announced that a virtual queue would only be used “during the attraction’s initial opening days,” but that they expected to “open a standby line soon after the attraction’s opening.”

By any reasonable interpretation of the term–except since the dawn of recorded time, I guess–the attraction’s initial opening days have passed. The lack of reliability and downtime is what changed the plan for its virtual queue to be so short-lived. All of these frustrations from the first couple months would’ve been so much worse with a regular standby line. But once Tiana’s Bayou Adventure is operating consistently, there’s really no reason to continue with the VQ–especially as the colder months loom.

We’d also expect Tiana’s Bayou Adventure to fall from he #1 on our list of the Top 10 Most Difficult Lightning Lanes at Walt Disney World. It has been far and away the toughest Lightning Lane in all of Walt Disney World, even worse than Slinky Dog Dash or Remy’s Ratatouille Adventure. It’ll still be top 5, without a doubt, but it’ll be tough to maintain such a significant lead on Slinky Dog Dash with a standby line and full capacity.

Already, we’ve started to see this improve. First with more instant return ride reservation refills throughout the day (as a way to backfill capacity when uptime is good) and now with increased LLMP availability beyond the 3-day window. It’s really difficult to say how much of the Lightning Lane dynamic is due to Tiana’s Bayou Adventure being new and how much is diminished supply due to downtime (it’s definitely a mix of the two). Regardless, we expect TBA to be more comparable to Peter Pan’s Flight by sometime in 2025. Still #1, but not by as wide of a margin.

Beyond that, it’ll be interesting to see what changes with Magic Kingdom standby strategy. With TRON Lightcycle Run dropping its virtual queue and Tiana’s Bayou Adventure probably following suit sooner rather than later, it’s likely that the best ways to approach the park at rope drop, post-fireworks, and during extra hours will change fairly significantly by 2025. We’ll keep you posted on status updates to TBA, and will be doing more field testing once the dust settles on all of the changes.

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YOUR THOUGHTS

Have you experienced Tiana’s Bayou Adventure during its abysmal August or strong September? What was your experience with reliability, downtime or delays? What about working or broken effects, empty logs, etc? Hoping that we’re out of the woods with problems and Tiana’s Bayou Adventure will switch to standby before the end of the year? In the meantime, what’s your plan of attack for minimizing issues with Tiana’s Bayou Adventure–trying for the virtual queue, buying Lightning Lane access, or both? Do you agree or disagree with our assessment? Any questions we can help you answer? Hearing your feedback–even when you disagree with us–is both interesting to us and helpful to other readers, so please share your thoughts below in the comments!

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16 Comments

  1. This re-theme is a disgrace and an embarrassment. It’s the worst re-theme in Disney history. Splash Mountain was iconic. This re-theme is pathetic.

  2. You jinxed it Tom!
    we got boarding group 1 for today (9/24). we did the early entry shuffle to peter pan. saw they still weren’t calling boarding groups so went to mine train.
    still no groups called, even though it’s after 9am. walked over and cast members outside tianna’s said it’s delayed with no estimate.
    they finally called the boarding groups at 10:18am, got out of line from haunted mansion, and went over.
    just a walk on at that point. the ride is great.
    doesn’t look like there were any issues after, but i haven’t really checked.
    it looks like someone forgot to set the switch to no downtime this morning.

  3. We were there 9/14 -9/22 and rode the ride 4 times. The ride was completely in sync and worked well. There was very little down time during this particular week.

  4. Can confirm from last week’s visit it’s running well. Got on w/under 15 minutes wait standby at beginning of MNSSHP night and next day easily snagged a VQ with a wait line of about 20 minutes. I enjoyed it!

  5. Personally Disney World and Disneyland Imagineers needs to redo Tiana’s Bayou Adventure and make it more like The Princess and the Frog and add more props to the ride. I’m very disappointed in the people in charge of Tiana’s Bayou Adventure for copying Walt Disney’s Jungle Cruise boring slow underwhelming ride and making it super boring slow tedious ride.

    No Spoonbill birds Dancing around Mama Odie, no pets like Marcel the white cat, or Buta the Dog, no Reggie, Darnell, Two Fingers, no Lawrence, no Buford Tiana’s cook boss, no 3 possums hanging on a tree branch, no crocodiles, no lady butterflies and Naveen is hardly shown. Also no Dr. Facilier or the scary spirits, masks, dolls. Also 3 songs from The Princess and the Frog “When we’re human”, “Ma Belle Evangeline”, or “Friends on the other side”. Also no Tiana and Naveen being transformed into frogs and there’s no Tiana in her iconic blue gown dress. Just Tiana dressed up like Skipper from Jungle Cruise and Mama Odie just talking to us. Even the drop off is the worst ever.

    This is the worst sequel ride, that the Disney Imagineers came up with since that crummy “Superstar Limousine” which closed in 2002 after a year which I never got to ride it. This is like Disneylands other crummy rides I’ve rode on including Mad Hatters Spinning Teacups, Jungle Cruise, It’s a Small World ride with that awful Small World song on repeat.

    I’m not looking forward to the Disneyland Tiana’s Bayou Adventure being a Jungle Cruise copycat ride. If it’s that boring to the end. I’ll forget about it and wait for a second retheme like Moana’s Island Adventure, or Pocahontas Around the Riverbend ride which I’d rather ride instead. Too bad Disney World and Disneyland spent over 100 million dollars for a Jungle Cruise knockoff ride. It’s becoming like Six Flags. I’d much rather just go on the barebones log flume ride at Lagoon in Utah instead or play Rollercoaster Tycoon instead. What a wasted Disney Princess concept. I was looking forward to The Princess and the Frog and it’s just Tiana’s Jungle Cruise knockoff ride.

    1. Just spent 11 nights at WDW resort and it took us 9 days of trying before we were able to get on Tianas ride. It was not worth the bother. So boring, underwhelming, all your complaints are valid. Would never bother going through the trouble to get on this ride again. It was a huge let down. They could have done so much more with a Tiana themed ride. SO BORING!!!

  6. This is a very promising report for the Disneyland version opening in November. If they have figured out what was causing the underlying issue, hopefully Disneyland’s will be able to avoid the struggles of the Magic Kingdom version.

    1. That’s my thought, as well.

      Disneyland’s also benefits from not rushing to meet any set schedule. In addition to better reliability from day one, I’m hopeful that they’ve improved the staging and reduced some of the dead space in between scenes. That might be expecting too much, unfortunately.

  7. We were there the same week and had almost the exact same experience. I bought an extra day of LL when I found a day-of Tiana’s with a morning return time. It was closed when the return time came, and when we went back later, the lightening lane was backed up to the entrance and it closed again about a minute later. Should have known something was up when there were just empty logs going down when we walked to the ride. It was down for most of the day – we also had a virtual queue for group 30 and didn’t get called until around 5 … and the park closed at 6.

    Luckily we got to ride it 3 times that week (2 LL , 1 virtual queue) and really enjoyed it.

  8. Hello Tom,

    Do you think having TBA becoming more reliable could change the plans for BTRR closure?

    We are coming in November and I had accepted our fate but now I’m getting a bit hopeful that it might remain open until 2025. (Now I get refurb and all, so if it’s closed it is what it is, won’t ruin our vacation, just a bit sad)

    Thoughts? 🙂

    Thanks!

    1. What I’ve heard most recently suggests the BTMRR closure has been pushed to early 2025. I don’t know an exact date, but I wouldn’t be surprised if it’s that first Monday right after break ends (January 6, 2025). Or maybe they’ll wait until the following Monday to get through Marathon Weekend.

      If anything, TBA becoming more reliable could mean pulling forward the BTMRR refurbishment. But I doubt that given how long they’ve already waited. At this point, just push it off another ~3 months to get through the busiest stretch of the year.

  9. Well I guess I will see. MK is supposed to be a 2 Friday, so I may try to give this a shot. Was gonna just be an Epcot day but when I saw the low number for MK I changed plans a bit.

    Haha, there was nothing fast about Ruins of Maelstrom, that taking two years to do an overlay and change set pieces for something interesting to some wonky AA figures with terrible projected faces… Sure, little girls like it. I guess.

    So they spent $100M to ruin something cool that was built from the ground up for $36M? That figures.

  10. Glad to hear the reliability is getting there. I got to enjoy TBA for the first time in early September, on a day where the ride seemed to be operating well (both from downtime and AA-performance perspectives). It really is a beautiful ride. I’d even say the finale scene is more impressive than the Splash Mountain finale scene (though I love Zip-a-dee-doo-daa more than the song they play there). The new queue is great, and the AA’s are excellent. The only thing I miss is the sense of foreboding going up that last hill –being thrown into the briar patch was just such a great synergy with a flume ride. I’m guessing TBA will be the hardest MK LLMP for a while.

  11. So I finally rode Tiana’s the second week of September. I thought splash mountain was always a stellar work on Imagineering from the Eisner era, and doubted whether Tiana’s would be a worthy successor (even though I really like the movie). My review – it really is still a great attraction. The animatronics are top notch, music is well incorporated, and the ride mechanics are still what I loved. Glad its getting its bugs worked out.

  12. I use queue-times.com, and they are reporting a 94.5% uptime for the past 7 days on TBA, which is quite good, and conceivably would fit with the graph you posted from thrill-data.

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