Disney World Ending Virtual Queues for Tiana’s Bayou Adventure & Guardians of Galaxy Cosmic Rewind!

Walt Disney World is ending all virtual queues, and will be without any for the first time in years! Tiana’s Bayou Adventure and Guardians of the Galaxy: Cosmic Rewind will both discontinue their boarding group systems and switch to standby soon. This post shares official announcement details, plus our commentary about Magic Kingdom and EPCOT finally dropping the last remaining VQs.
The last time Walt Disney World dropped a virtual queue for a ride wasn’t that long ago. It was back on September 9, 2024 when TRON Lightcycle Run switched to standby. We’ve done comprehensive field testing then, and despite TRON still not participating in Early Entry, it’s going pretty well without a virtual queue.
Prior to that, it had been a long time since Walt Disney World dropped a virtual queue–a few months after the opening of Remy’s Ratatouille Adventure. That change came only a few months after Disney’s Hollywood Studios “paused” the virtual queue for Star Wars: Rise of the Resistance. That pause, thankfully, turned out to be permanent.
Technically, there was about 1-week of no virtual queues at all in Walt Disney World between the time in late September 2021 when Star Wars: Rise of the Resistance dropped its virtual queue and when Remy’s Ratatouille Adventure opened one week later. Given that was one of the lowest crowd stretches at Walt Disney World in the last 5+ years, we’re guessing not many of you experienced it.
For the last meaningful stretch when Walt Disney World was without a virtual queue, you’d have to go back even further–all the way to the halcyon days of December 2019, before the closure and phased reopening, prior to the opening of Star Wars: Rise of the Resistance. Back when free FastPass, evening Extra Magic Hours, etc. were all still alive and well.

Fast forward to today and Walt Disney World has announced that starting February 25, 2025, standby queues will be available at Guardians of the Galaxy: Cosmic Rewind at EPCOT and Tiana’s Bayou Adventure at Magic Kingdom. Virtual queues will be in place for both from now through February 24, 2025.
Currently, there are 2 daily opportunities during regular operations to request to join the virtual queues for Cosmic Rewind or Tiana’s Bayou Adventure:
- 7:00 AM (Guests do not need to be in Magic Kingdom to join the virtual queue at this time)
- 1:00 PM (Guests must have entered Magic Kingdom to join the virtual queue at this time)
Please be aware that as of February 25, 2025, these virtual queues will no longer be available. This will included Extended Evening Hours at EPCOT.

These changes are long overdue. Tiana’s Bayou Adventure is still using a virtual queue for its “initial opening period.” While a standby queue will not be available during the attraction’s initial opening days, Walt Disney World expects to open a standby line soon after the attraction’s opening.
The italicized above is what Walt Disney World said when first announcing the opening date and details for Tiana’s Bayou Adventure back in last May. Disney’s language at the time strongly suggested Tiana’s Bayou Adventure wouldn’t have a virtual queue for nearly as long as any other ride at Walt Disney World. In fact, we predicted it would be dropped by July 8. That was over 7 months ago!
What we didn’t predict–and what no one could’ve predicted–was that the reimagined ride would have so many reliability and downtime woes. It is somehow much, much worse than Splash Mountain. Don’t even get me started on Tiana’s Bayou Adventure’s issues. After encountering repeated headaches with that during the course of field testing last week, I’m at my wits’ end with that attraction. Another story for another day, though.
The good news (unless you’ve been visiting recently) is that Tiana’s Bayou Adventure has been closing early on certain dates throughout Winter 2025, which we’ve assumed was due to conditions (low crowds and temperatures) conducive to extended overnight maintenance. Based on the development that Tiana’s Bayou Adventure is ending its virtual queue on February 25, that’s seemingly confirmed.

Then there’s Guardians of the Galaxy: Cosmic Rewind, which has become the longest running virtual queue at Walt Disney World by a wide margin.
Guardians of the Galaxy: Cosmic Rewind opened 2 years, 8 months and 21 days ago. For the math whizzes out there, it’ll “celebrate” its thousandth day of having a virtual queue later this week. I’m honestly shocked Cosmic Rewind’s virtual queue has lasted so long–we first predicted it’d be retired in August 2022 based on demand and smooth operations.
Obviously, that was very wrong. One potential complicating factor with Cosmic Rewind is less physical queue space, but they installed overflow outside (complete with umbrellas!) over a year ago, and it’s just been sitting there since. It’ll be interesting to see the extent to which this is needed once Spring Break crowds arrive in full force.

As is well-documented in our many posts, our perspective on virtual queues has evolved over time. In large part, this was motivated by Star Wars: Rise of the Resistance improving its reliability and uptime, meaning guests in the standby queue were less likely to endure a breakdown.
The shift to a standby line for Star Wars: Rise of the Resistance was largely vindicated. Although it still has too much downtime, it’s more or less on the outer bounds of what’s acceptable. Same goes for Remy’s Ratatouille Adventure and TRON Lightcycle Run, both of which are below average in terms of ride breakdowns. (They do happen, just not as often as RotR or TBA.)
Suffice to say, it’s hard to see any reason why these rides still “needs” virtual queues so long after their initial launch season–especially if Tiana’s Bayou Adventure has fixed what was making it so unreliable.

In our view, virtual queues are guest unfriendly and should only be used when absolutely necessary. Whenever they can be dropped, they should be dropped. It is patently obvious to me that the VQ can be dropped at Guardians of the Galaxy: Cosmic Rewind. Tiana’s Bayou Adventure might be a different story given its history of reliability problems, but if Disney is moving forward with this decision I assume it’s because they’re confident they’ve found a fix.
As Walt Disney World has undertaken initiatives to simplify and improve the guest experience, eliminating the remaining virtual queues seems like an obvious next-step. And I say all of this as someone who selfishly likes virtual queues because they give me (and other knowledgeable, frequent guests) an advantage over the average visitors. But I also recognize that what’s good for me is not always good for the park-going public.
The thing is that ride capacity is a zero-sum game. If the virtual queue is filling up with a bunch of APs and locals who would skip a triple-digit standby wait, those spots are coming at the expense of someone else. The losers in this scenario are likely disproportionately first-timers and other low-knowledge or technology-averse guests.

Whereas these people often are oblivious to virtual queues or are unsuccessful at joining, many of them are able or more inclined to wait in a long standby line. The balking point is higher for them–they’ve never done the ride, so their tolerance for lines or threshold for waiting is higher than the average AP who skips any standby line that’s over 30 minutes.
First-timers or infrequent visitors are the very demographics that, in my opinion even as a biased and self-interested AP, Walt Disney World should be favoring. It’s better for the sake of guest satisfaction and creating new fans to make things easier for these people, and removing one layer of friction.
This is doubly true when it comes to newer attractions that are the focus of marketing campaigns. There are people who have booked trips after seeing ads for Cosmic Rewind or Tiana’s Bayou Adventure…who haven’t been able to ride because they failed at the virtual queue, or didn’t understand how to ‘play’ in the first place. Or maybe those are just the rides they really, really want to experience over and over again–in which case, they should be able to do so if they’re willing to endure multiple 100+ minute waits. That should be their choice!

As most of us have complained about the amount of screen time and overreliance on technology in visiting Walt Disney World, we should likewise continue to support the retirement of virtual queues. They may benefit us on an individual level, but are bad on a holistic level.
Overall and in aggregate, virtual queues are a negative for the guest experience–and one that leads to more complaints and opportunities for disappointment that has no potential resolution. Virtual queues add yet another unnecessary layer of friction and make things overwhelming and intimidating for inexperienced and older guests.
As such, we applaud the end of the virtual queue at TRON Lightcycle Run in Magic Kingdom. It should’ve happened a full year ago, but better late than never. Next up, Guardians of the Galaxy: Cosmic Rewind. I don’t care what the operational excuse is for keeping that 2 years longer than necessary–it’s a bad one and also needs to go.

Given that this is the first time that Walt Disney World has ever retired two virtual queues simultaneously, and is effectively ending boarding groups for the foreseeable future (the next “chance” at them returning for rides isn’t until 2027 when Tropical Americas opens), it’s natural to question the “why” of this move.
As covered in Walt Disney World is Worried About Its High Prices, the company has internal concerns about Disney alienating the middle class, with growing fears about how price increases and unpopular decisions are angering fans and losing guest goodwill. This is not just price increases. It’s those coupled with corresponding cuts, nickel and diming, and other ways the guest experience has been diminished. Price isn’t the only concern. It’s the value proposition, which has taken hits in both directions.
That has been a hot topic making major headlines for the last week-plus thanks to a report in the Wall Street Journal, and it even necessitated a ham-fisted response from Disney. As we predicted in Disney Responds to Rising Costs Criticism, we fully expect substantive action as a “we’re listening” response from the company.

The last time something like this occurred, a little over a month later Walt Disney World made 3 big changes to restore value and improve flexibility, including the return of free overnight parking at the hotels. Mere months after that, the company announced 5 major improvements to make your visit easier. More recently, there was the switch from Genie+ to Lightning Lane Multi-Pass along with other queueing changes aimed at better balancing the interests of all guests.
Otherwise, not a whole lot has happened to improve the guest experience in the last 365+ days. This could be the opening salvo in Walt Disney World’s attempt to improve guest satisfaction and reduce the amount of friction in visiting its parks. Or it could be entirely coincidental.
It’s possible that the explanation here is simply that maintenance teams found a fix to the problems plaguing Tiana’s Bayou Adventure, to the point that park operations is satisfied that it can run reliably and doesn’t need a virtual queue. From there, management might’ve thought it’s a good idea to eliminated both remaining virtual queues in one fell swoop, as the one at Cosmic Rewind has likewise outlived its usefulness. Personally, I’d prefer to believe that this is Act One in a “we’re listening” campaign. But I guess we shall see.

As for changes to Lightning Lanes, there are no changes to Lightning Lanes.
Tiana’s Bayou Adventure continues to be part of the Lightning Lane Multi-Pass ride roster, whereas Guardians of the Galaxy: Cosmic Rewind sells the a la carte Lightning Lane Single Pass. See our Guide to Lightning Lanes at Walt Disney World for everything you need to know.
For whatever it’s worth, Lightning Lane Single Pass is Selling Out Faster than it used to, and Cosmic Rewind is the most popular LLSP. It’s often gone several days in advance. For its part, Tiana’s Bayou Adventure is the firm #1 pick on our list of the Top 10 Toughest Lightning Lanes at Walt Disney World.

To that point, whenever Walt Disney World has removed virtual queues in the past, a subset of fans has complained that they’ve done so out of “greed” and as a way to push Lightning Lane sales. Ironically, another subset has complained that this is what virtual queues do. There really is no pleasing everyone.
We are highly skeptical that Lightning Lane sales have any bearing on virtual queues. If they did, more attractions would add or remove them, as the case may be. With the benefit of hindsight from the Star Wars: Rise of the Resistance change, it’s safe to say that was/is not the driving motivation.
Lightning Lanes sell out for most attractions on a daily basis, regardless–it doesn’t appear that the virtual queue changes the calculus for prospective buyers one way or the other. This is doubly true for these two attractions because, as discussed above, they are both the #1 most popular rides on LLMP and LLSP. You cannot sell more of that which is already sold out. (Well, they could by increasing supply…but that’s already an option.)

As for the motivations of moving it from a virtual queue to standby, my guess is that this is once again a matter of guest satisfaction. Virtual queues are exceedingly unpopular with guests, who find them counterintuitive and are surprised to arrive and find they do not have the option of standing in line.
Not everything is a conspiracy or done by Disney with ulterior motives to make even more money. That’s not just a cynical perspective, but one that makes our collective voice as fans easier to ignore. If we complain about everything, there’s no point in the company listening to us.
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YOUR THOUGHTS
What do you think of this news that Walt Disney World will end the Tiana’s Bayou Adventure and Guardians of the Galaxy: Cosmic Rewind virtual queues on February 25, 2025? Do you agree or disagree with this change? Any questions we can help you answer? Hearing your feedback–even when you disagree with us–is both interesting to us and helpful to other readers, so please share your thoughts below in the comments!

I hate hate hate HATE virtual queue. There is nothing worse than waking up hellishly early after an exhausting of theme parks, walking around hotel grounds doing speed tests on phone to find the best signal, staring anxiously at the world clock, feverishly tapping through the split second it hits 7am, realizing you missed the virtual queue and pivoting to trying buy the lightning lane and striking out there too, and then having to walk back to the room defeated to break the news to the kids they won’t get to ride the thing they are most excited for, and guess what, it was all on mom’s shoulders and she is a big fat failure. At least if we can’t ride something because the line is 4 hours long, my kids would get that, it would be a mutual choice and not mom’s fault for screwing it all up.
It’s worse than annoying, it’s cruel.
I’m not a fan of the virtuals. Mainly I don’t like the stress of getting up at 7:00 or remembering 1:00 while in the park. Also I don’t like getting a random time that might not work for me.
And then there’s the constant explanation needed to friends that are coming with me and why they have to get their ticket in advance so I can get them into my planning group. It’s exhausting.
I, too, agree this is for the greater good, but am mourning the potential for riding CM three times in one day using virtual lines, which are much easier on our family. I am looking forward to seeing how this will change the guide for Early Entry and rope drop strategies to plan accordingly!
I plan on publishing something speculative in the coming days, and then will be back for extensive field testing at the start of Flower & Garden.
The only “downside” (for me, personally) is that I already booked BoardWalk before this news, so now I need to figure out a way to get to the front entrance one morning.
Making me wait in line for 2 hours does not improve my experience. Full stop.
Freeing me up 2 hours to spend money on food or merch or to enjoy another attraction/ride does improve my experience.
I get why every ride can’t be VQ but we need more VQ and not less.
I’m in the exact same boat as you and this will likewise worsen my experience.
However, I recognize that not everyone is me–and the guest satisfaction this is aimed at improving is more important than mine.
I don’t know. I still waited 70 minutes for TBA even with the virtual queue the other day.
This is very flawed logic, it’s not a question of simply where you’re physically waiting. Most of the people who have that “freed up” time aren’t able to experience the attraction at all.
I actually enjoyed VQ b/c it allowed me to effortlessly ride twice. But I understand the change. I do have a problem with this because people make plans for the day using VQ and eliminating so quickly without decent notification affects those of us with upcoming plans. Bottom line..give a damn date maybe 6 months out. Disney is changing stuff up so frequently that it has become a bigger burden than before to plan accordingly. They are like little kids changing their minds every few months. This and of course the nickel and dime nonsense that has become the norm.
I waited three times for Tron using the VQ and never waited less than 45 minutes, typically more than an hour. The second and third times I was with people who’d never ridden and wanted to do the attraction. Unlike Guardians, the Tron queue is super boring, and it’s a 60 second ride. Unless it’s a walk-on, which it will never be, I’m over it.
One more question – think GoG will be open for early entry after the VQ drops? Thanks!
Agree it’s time for these to go and as a travel agent is a welcome change as it’s one less thing to explain to clients.
Any rumblings on when 2026 packages will be released?? Thanks 🙂
I actually have heard low-credibility rumblings, and the answer might be very soon–with a potentially big ticketing change.
Definitely enjoyed the VQ for Guardians. Even when we were at Saratoga it made Epcot more enjoyable…
Bus to HS
Skyliner to World Showcase entrance for rope drop.
Remy
Frozen
Soarin’
VQ for Guardians … eventually
Short waits for all of them.
Great news! They should have dropped GotG virtual cue a long time ago. I thought FOR SURE they would drop it when Test Track went down. With no standby at GotG or Test Track it just made avoiding lines at Frozen and Remy just about impossible. I say “just about” because someone could probably snag LLs for both in one day, but it sure wasn’t me! And even showing up 45 minutes pre-early entry at the International Gateway we still had over a 20 minute wait on top of the 45 minute wait from showing up early. Just couldn’t win with Remy this last trip.
However, we did win with Tiana’s. On top of colder weather likely decreasing demand, we rode it 3 times during our trip. Once every day we were there. And although only one time was a LL, all three times were walk-ons.
I never had that big of an issue of getting up and making the VQ’s in the morning. It was basically guaranteeing we would ride with little/less wait. I do understand it could be a burden on unknowing visitors and newbies….
I too will appreciate your guidance on riding these ride w/o having to spend additionally to going forward, as I see that’s what Disney is trying to do, push guests towards the alternative, spending more money. Lipstick on a pig here….
Thanks
Yea why keep a system that allows you know your return time, and doesn’t cost a thing, when you can charge a family of 4 $45 per day to ride…the suggestion that thinking Disney only cares about profit is not “cynical”, it’s purely reality. Pretending this is a good move because first timers may not understand how to join a VQ is nonsense. I’d wager a 30 second google search would be more preferable to those guests rather than shelling out even more cash to ride the most popular rides.
“Pretending this is a good move because first timers may not understand how to join a VQ is nonsense.”
It’s not pretending–virtual queues are a huge source of guest complaints. A lot of guests are oblivious to the existence of VQs until it’s already too late, at which point it’s also too late for buying LLSP since it sells out several days in advance.
A free standby line gives them the option to ride if it’s really important to them.
Bingo! I’m sorry, I appreciate Tom and all the work he puts into all of this but championing this as some godsend to first time visitors just screams Disney Schill. If the “option” to wait in line for half of your day for one ride is somehow a plus, then start digging the Disney grave now. $200 per person per day (minimum) to be able to somewhat experience what each park has to offer is an absolute joke, and to say otherwise is choosing to live in pure ignorance. Don’t get me wrong, I enjoyed those first trips with the fam so they got their taste of the “magic” but Disney gets schooled by Universal more and more each year. Glad my kids are over being interested in a boat ride surrounded by cabbage patch dolls, and we can turn our eyes to Universal now. The rest of you sheep enjoy though!
How difficult will it be for offsite guests to get an ILL for Guardians? Any guess on how long the standby wait will be- what should I expect when we go on March 3? As someone who no longer qualifies for DAS, I can’t wait in a 2 hour line- I’m so bummed.
It depends on the day. Right now, LLSP for Cosmic Rewind is sold out through 2/21 and has limited availability for the next couple days after that. So off-site guests would be shut out completely. But it’s also a busy week.
I’d say LLSP selling out 2-3 days in advance is around average. Refills can happen, too.
While I will selfishly mourn being able to guarantee 3 rides of Cosmic Rewind with next to no wait on EEH days, I agree that this is best for the greater good. When you have people like me doing that when normies and first timers can’t get 1 ride at all in a whole trip, it’s not a great look.
I am most curious about how this changes the rope drop crowd flow and strategy at both parks though. Cosmic Rewind is going to be a no brainer coming from the front entrance, but I wonder if this means less people trying to finagle their way to the IG to rope drop Remy when staying elsewhere. Especially later in the year when Test Track comes back online. The IG advantage will pretty much be gone imo except for families with small children.
Re: Tiana, my greatest wish has actually been MK opening all lands for EE, the way it was for morning EMH. I still don’t see it happening with Frontierland about to turn into a construction pit and Big Thunder down for ages, but as one that likes to zig when others zag I find it harder at MK.
“I wonder if this means less people trying to finagle their way to the IG to rope drop Remy when staying elsewhere.”
I would assume so. I’d also assume this will induce more demand, generally, for rope drop and Early Entry at EPCOT.
“the next “chance” at them returning for rides isn’t until 2027 when Tropical Americas opens”
I think there is a strong chance they use VQ for the reimagined Test Track when it opens this year.
In any event, I whole heartedly agree with the article that getting rid of VQ as quickly as possible is the most fair (despite the fact that I personally benefit from being good at hitting the button quickly). It is also important to distribute the rope drop guests, which happened when Tron dropped VQ. Similarly, we will see redistribution in Epcot away from Remy and International Gateway, and it may even make rope dropping Frozen a breeze for families with little kids. All good things overall for the guest experience.
Oof, Test Track didn’t even cross my mind, but you might be right. Especially if the show scene changes are as massive as believed, and that results in new syncing issues with ride vehicles. Really hope you’re wrong!
Any chance that Tiana might now join the Extended Evening Lineup at MK?
Like you, we made good use of the VQ system – we rode GotG 5 times in a week (and Tiana once). But I agree that it isn’t a guest-friendly system, we’re just pros from back when RotR was new. so I think this is a good change everall.
FYI, the uptimes on these rides from queue-times.com in the past week:
Availability as a percentage of park operating hours:
Tron: 91%
Tianas: 90%
Guardians: 92%
Remy’s: 93%
Space Mtn: 92%
7 Dwarves: 95%
Jungle Cruise: 92%
Pirates: 94%
Those reliability ratings have room for improvement, but they’re not terrible.
Thanks for this! I intended to dig into the data later, as I haven’t been paying attention to TBA since the early closings. Wanted to get this news (which blindsided me–happy to see it, but wasn’t expecting it) and a few other articles up first.
90% uptime for TBA is pretty good compared to where things were at one point! I’ll take that and a standby line!
The first time we rode Guardians, we got into the virtual queue, were called back, and waited 150 minutes in the real-life line before we got on. So, I’m fine with whatever the wait the real thing turns out to be!
… to be fair: subsequent rides, only waited 20 mins or so once in the line. They were having major issues that night, seemingly.
We’ve ridden Cosmic 7 times since it opened – over 3 trips, all with VQ, never buying an ILL – and not once did we wait less than 45 minutes. Once we waited 90. But even during the extended evening hours that came with our Deluxe last May it was a 45 minute wait to get to the pre show. I’m totally fine with just waiting in line if it means I can ride it as many times as I want.
On my trip two weeks ago, I was blocked out of both Guardians VQ drops (and I’m a person that usually gets single digit boarding groups). I think downtime meant that there was basically no 1pm drop, but the morning bad luck made me wonder if they were giving a disproportionate amount of the line to LLSP purchasers. I would have loved the opportunity to wait in a line. This is a good change (even if it’s a couple weeks too late for me)
Will both be now added to LLMP and/or LLSP and/or LLMP? Has this been determined?
Tiana has been a part of LLMP. I have to guess GG will still stay as a LLSP.
The Disney page for Cosmic Rewind says it will still be available as Single Pass or Premiere Pass.
Yay! Looking forward to having the option of sleeping past 6:45am on my trips! It seemed like the VQ for Cosmic Rewind often still incurred waits of 30-45 minutes so I appreciate the option of choosing to wait those minutes when it better fits into my day. Looking forward to hearing your suggestions for when to ride both of these after the VQs are dropped.