Star Wars Galactic Starcruiser Review
Star Wars: Galactic Starcruiser is a new “resort” at Walt Disney World, offering 2-night voyages aboard a simulated space cruise. The controversial Star Wars hotel has polarized and puzzled fans, two reactions that are unlikely to change anytime soon. This resort review covers the good, bad, and ugly of our experience aboard the starship Halcyon.
Our intention with this Star Wars: Galactic Starcruiser review is to help you determine whether it’s right for you without spoiling any of its big surprises or key moments. (Aside from the main conceit, but that’s also prominent in Walt Disney World’s marketing–and it’s something that happens at the outset of the voyage.) It’s already going to be a lengthy read, so we won’t delve into background basics or its ambiguous attributes. For that, see our Guide to Star Wars: Galactic Starcruiser, which explains what this “resort” is and isn’t.
We also won’t bury the lede. Star Wars: Galactic Starcruiser is a surprising success, making the jump to hyperspace (or whatever metaphor you might fancy) from day one. With the starship Halcyon, Imagineering pushes themed entertainment into a new frontier via an intergalactic adventure that’s immersive and imaginative, bold yet bonkers. Star Wars: Galactic Starcruiser is unlike anything you’ve ever experienced, I assure you. It’s also very much not mainstream, and definitely not for everyone.
For starters, it’s not for everyone by virtue of its pricing. The elephant in the room with any review is the cost of Star Wars: Galactic Starcruiser. With rack rates starting at nearly $5,000 in the off-season and increasing from there, this is one of the most expensive experiences at Walt Disney World. That’s really saying something, as Disney isn’t exactly a budget brand in the first place.
This is the “ugliest” point of this review, as we must acknowledge the painful reality that Star Wars: Galactic Starcruiser is going to be a total non-starter for most middle class families due to its prices. We cringe at how much we paid for our voyage, and that was even after sharing the room and splitting the cost with another couple.
Whether Star Wars: Galactic Starcruiser is worth the high price is a long and complicated conversation. So much so that, in addition to this review, we’ll publish a separate (and almost as lengthy) treatise on whether Star Wars: Galactic Starcruiser is worth the money. Look for that shortly.
We’ll get to more of the ugly about Star Wars: Galactic Starcruiser, and other ways it’s niche or taste-specific over the course of the review. The first of those comes at the very beginning–with the arrival. You’ll most likely be getting here via personal vehicle, taxi, or Uber, following new navigational signs around Walt Disney World that direct you to an area carved out behind Batuu and the Cast Member parking lot at Disney’s Hollywood Studios.
This is both bad and ugly. In particular, the views are of backstage areas that are not even remotely show-ready. We normally don’t fixate on sightlines and that sort of thing too much; this exists throughout Walt Disney World and suspension of disbelief is perfectly possible even with some small cracks in the illusion.
In the case of Star Wars: Galactic Starcruiser, this is more like a burst dam than a slight fissure. You’re most likely going to encounter a line of cars upon arrival, meaning your attention is focused on those blemishes for an inordinate amount of time. While next to no time is spent outside of the hotel, this is Walt Disney World–it’s not unreasonable to expect a more polished and presentable exterior. At present, the building resembles a prison or modern-day school. Not exactly the best introduction to a highly immersive experience.
Once you get through that line of vehicles, it’s time to hurry up and wait some more. While there are plenty of friendly Cast Members to greet guests, there’s security to enter the building and the show elevators up to the atrium are limited capacity. That coupled with the practical reality that most guests get to the resort right at 1 pm (every waking hour is over $100!), means there’s a backlog of guests congregated outside.
For the inaugural voyage aboard Star Wars: Galactic Starcruiser, this was especially chaotic and unorganized. I would expect this to be quickly remedied to the greatest extent possible. What cannot be fixed is capacity for processing guests unless check-in times are staggered, a la Disney Cruise Line. Similar problems plague departures for those without their own vehicle; it took us 50 minutes to leave. It’s disappointing that Imagineering didn’t consult Disney Cruise Line or luxury hoteliers from the outset of design, as a comfortable arrivals terminal feels like a conspicuous oversight.
Sticking to the disappoints, we’ll jump forward to the Batuu excursion on the second morning. This was one thing we were looking forward to the least, but that’s in large part because we’ve done everything in Star Wars: Galaxy’s Edge more times than we can count. We contemplated skipping it entirely, but realized at the end of the first night that it’s necessary for narrative development. With that in mind, we got up early and took one of the first transports to Batuu with the idea of running through the missions as quickly as possible.
The transport has been widely panned as images of vanilla box trucks were posted online prior to opening. While there’s room for improvement here, you never see the exterior of the vehicle, and the interior is neat and thoughtfully designed. Whatever disappointment I had about this was based on having seen more ambitious concept art–not the ride itself. Unencumbered by knowing what could’ve been, Sarah thought it was cool.
Our morning in Star Wars: Galaxy’s Edge actually started strong. The entry area is well-themed, and we arrived prior to park opening, meaning regular day guests were not yet around. We quickly dispensed with our missions, and had a great flight aboard Millennium Falcon: Smugglers Run. (Given our Starcruiser story, we figured it’d be important to do this attraction–and it was.)
We tapped into the Lightning Lane for Star Wars: Rise of the Resistance, but opted against doing the attraction given its propensity for breakdowns. Perhaps crazy to DHS day guests waiting in the 120 minute standby line, but not a risk worth taking given the per hour cost of Galactic Starcruiser. (True to form, it went down like 10 minutes later.) Amusingly, the Datapad accounts for Rise of the Resistance’s reliability (or lack thereof) and provides an alternative if you’re “for some reason” unable to do the ride. We did that.
All told, the missions on Batuu took us about 90 minutes when pushing things as quickly as possible. It started strong, with a unique twist on Star Wars: Galaxy’s Edge. By the end, we were both more than ready to be done, as crowds got heavy and suspension of disbelief cratered. It was also awkward for Sarah, as she was in a costume. Oddly enough, most guests aren’t donning capes when visiting theme parks in Florida. Perhaps that’ll become a new trend in due time.
It won’t happen due to the operational expense, but the excursion to Batuu should happen after park closing. At the very least, it should start about an hour earlier so it can be finished prior to official park opening time. This could be an asset to the Galactic Starcruiser, but as it stands, I don’t think it is.
The excursion to Batuu seems like an appropriate time to discuss another ugly aspect of Star Wars: Galactic Starcruiser. Some things announced for Galaxy’s Edge weren’t just cut–it’s obvious they were deliberately held back and put behind the paywall of the Halcyon. Without going into spoilers, there’s entertainment and more that could be on Batuu, and would enhance that land greatly. Remember our recent “Star Wars: Galaxy’s Edge Needs to Break the Rules” post? A decent amount of that could be remedied by porting elements of Galactic Starcruiser to the land itself.
With that said, the vast majority of Star Wars: Galactic Starcruiser absolutely would not scale. Many of our experiences were in small groups of 10 or fewer people. The land likely greets more guests in a few hours than the hotel will in a year. It’s simultaneously disappointing that things were cut from Galaxy’s Edge to use in Galactic Starcruiser, and cool that Imagineering’s ambitions that never could’ve been realized in the land were allowed to flourish aboard the Halcyon.
After leaving Batuu, we had a significant schedule gap before the substance of our stories resumed. One thing I’ve heard others mention is how tiring and jam-packed the 2 nights are, and that’s probably true for most. However, it is not when you plow through the Batuu excursion, operate on minimal sleep, and have energy levels that would make a battery-powered bunny blush. (At least we have the self-awareness to realize we’re not normal in this sense, I guess?)
In any case, we spent a couple of hours exploring, playing Holo-sabacc, taking photos of ourselves (in hindsight, I wish we purchased the private PhotoPass CSL Portrait Experience), and enjoying the Halcyon with virtually no one else aboard it. We were literally the only ones in the Sublight Lounge for about an hour and had the bridge to ourselves for a while, too. There was also some time for the regularly-scheduled cruise itinerary.
Speaking of which, another bad element is the standard cruise ship style schedule. From our perspective, this is not really much of an actual problem. Almost everything presented in the ‘stock’ itinerary ends up being counter-programming of sorts for those who aren’t actively engaged in the interactive adventure, or who simply have some time to kill. That it largely underwhelms is no big deal, since most engaged guests won’t be doing it, anyway.
The problems that schedule presents are complicated, including guest expectations and bad-faith online criticism. In short, if people don’t understand that these itinerary items are “filler” and focus their attention on the stock schedule rather than regularly interacting with the Datapad and exploring the Halcyon, they are setting themselves up for disappointment. I guess it’s good these alternative activities exist for the reluctant guests who get dragged along but aren’t into the core experience, but it’s hard to imagine them being more into any of this. They’re still interactive activities, just not nearly as good.
So far, this Star Wars: Galactic Starcruiser review has encompassed a lot of bad and ugly. So what was good? Literally everything else. With the exception of those quibbles about arrival/departure and the excursion to Batuu, I can’t think of much else that was anything short of spectacular.
Well, I thought the Lightsaber Training was underwhelming, but no one else with whom I spoke agreed. The problem with the lightsaber activity is that it was highly anticipated but fails to wow and cannot compete with modern home video game technology. For me, the emotional payoff lacked punch as a result. Unfortunately, I’m not sure there’s a good “solution” for this given that the training needs to work for guests of all ages and aptitudes.
In typical Star Wars fashion, this review bounces around in the timeline, and now returns to the beginning: a muster drill in the atrium shortly after guests eat lunch and get settled in on the first afternoon. This cleverly serves two purposes: establishing the cruise-centric nature of the voyage and immediately disrupting it.
The muster drill provides the catalyst for the Star Wars: Galactic Starcruiser story, introducing guests to key characters, including the Captain Riyola Keevan, Cruise Director Lenka Mok, Sammie the newbie mechanic, roaming droid SK-62O, and the smooth-talking Raithe Kole. These introductions are interrupted when the Halcyon is boarded by First Order Lieutenant Harman Croy and Stormtroopers, searching for rumored Resistance activity on the ship.
Over the course of the first afternoon and evening, guests have random encounters with these characters–both in person and via Datapad. Early-on, there are tons of opportunities for spontaneous interactions, and you cannot possibly witness or partake in everything. While deliberate decisions inform how your story progress, so too does happenstance.
You’ll form relationships with some characters to the point where they know you on a first-name basis and trust you with important missions, while others you barely see at all. By the end of the first evening, allegiances form, bonds strengthen, and battle lines are drawn.
You also become invested in the crew and passengers, their backgrounds, and problems. This caught me by surprise. I’ve played a variety of single-player RPGs, from action RPGs to JRPGs. This was my first exposure to live action role-playing games (LARPing), and honestly, I was skeptical that it would be for me.
I’d describe myself as an “outgoing introvert” and also someone who has trouble suspending disbelief. I want to peek behind the curtain and can’t help but think about the inner machinations of how things work. I’ve been incredibly curious about Star Wars: Galactic Starcruiser because of its complexity and novelty, which I assumed would be detrimental to enjoying the experience as it unfolded.
It was not in the least. Almost immediately, I was hooked and bought into what was happening. The show writing is genuinely good, with multifaceted and complex characters each with their own agendas. A lot of this is layered, working on deeper levels (for example, there’s one character who is an empowered member of an oppressed people seeking to recover a stolen ancestral artifact), while also connecting with Galaxy’s Edge and providing satisfying closure to some of what starts there. When involved with this firsthand, it’s shockingly powerful stuff.
There’s also a lot of unabashed silliness. We became (perhaps overly) invested in one such weird subplot, which included such nonsense as an alien performing a song about our miniature dachshund. We also channeled everything we learned during Hyperspace Hoopla to help pen lyrics for another musical number so bad it would make the Star Wars Holiday Special look like a masterpiece. The varied cast of characters provided richness and depth, allowing room for the differences in tone without anything ever feeling jarring. I was skeptical at first, but a cruise is the perfect narrative framework.
There are times when the line between story and reality is blurred. Other passengers likewise become deeply invested, and have missions and agendas that are unknown to you. When I saw a proposal in the atrium or another passenger presenting themselves as a clandestine talent scout in a manner so convincing that they must have been scripted events…I was quite surprised to later learn they were not.
However, you only get back as much as you put into this. Both of us fully bought into this and made a point of leaning into the story. So much so that I had vivid, anxious dreams about failing this task or that. You don’t have to be an active “take charge” participant–aside from helping write a terrible song, being a quiet foil to Lt. Croy, and asking another character “what can I do to help?” at every opportunity, I wasn’t saying a ton.
It’s easy to be engaged and interact without cosplaying, crafting a character for yourself, or quickly improvising pages of clever dialogue. Most of the time, being present in the moment is more than enough to make it meaningful. (To that end, we’d strongly recommend experiencing Galactic Starcruiser through your eyes rather than your phone’s camera.)
If that still sounds intimidating, overwhelming, or “not for you” for whatever reason…Star Wars: Galactic Starcruiser probably is not something you should do. While I wouldn’t describe this as niche, it’s definitely not totally mainstream. If you’re not willing or able to let your guard down, don’t bother. Seriously. Not everything is for everyone, and that’s perfectly okay. It’s better to figure that out now than to drop several thousands of dollars only to be the party sitting in the corner with disinterest and disdain.
There’s a lot of room for individualized interactions and spontaneous stuff, for lack of a better term. This is driven both via the Datapad and being present around characters. The Datapad route is good, but not nearly as enthralling as engaging with the people aboard the Halcyon.
So much emotion is conveyed via eye contact and body language, so many bonds are forged through whispers, physical contact, and intimate circles of trusted colleagues. After the last couple of years, we found this absolutely refreshing. If you aren’t quite at that point yet, you should probably hold off on Star Wars: Galactic Starcruiser for now. There’s a reason Walt Disney World opened this after dropping all health safety protocol.
This isn’t just the performers that breathe life and personality into the Halcyon. It’s always true that Cast Members and performers are the heart of Walt Disney World. Nowhere is that more true than at Star Wars: Galactic Starcruiser. Every Crew Member is fantastic, going above and beyond to offer superlative service while also bringing personality to their roles. They embody the fabled Disney Difference, something that has been fading from Walt Disney World since the 1990s and is now better associated with Disney Cruise Line or Tokyo Disneyland.
This is aided in no small part by guests, who actually want to be there. There was nary a “Most Expensive Day Ever” shirt in sight, despite the slogan being even more apt. This is not to cast aspersions on park guests or employees–I don’t think it’s really any secret to say that upper management has created a stressful situation for all, with a feedback loop that only worsens attitudes. Star Wars: Galactic Starcruiser replaces that with interactions undergirded by positive reinforcement.
Being present also offers more room for spontaneity. Some subsequent story moments are dictated by your proximity to characters at key moments (finally, the promise of MagicBand technology being realized!) and this can happen even if you’re not on a particular path. Late in the voyage, I had one such interaction due to crew member I was helping crossing paths with one I had barely encountered.
Rather than messing up my story or this feeling “unearned,” it presented me with a dilemma. (It also locked me out of an experience that it triggered for everyone else in that area–but that would’ve “broken” my narrative had it done so.) Apologies for the deliberate vagueness here, but detail would spoil key moments in the late-stage story.
We will provide more detail in a future tips post, as there is one seemingly intimate moment (I suspect it actually involves about half of guests, but quickly cycled through in groups of ~10) that is a must-see. I’m actually somewhat surprised that this wow-moment is confined to a particular path, even though it wouldn’t make sense for guests of certain allegiances to see.
Speaking of which, the logistics underpinning the entire experience are endlessly fascinating and complex. The way the technology worked in tandem with the entertainment and immersive story orchestrated by the performers and ship’s crew was mind-blowing. It was like a symphony, and I’m truly shocked that it hit all of the high notes from day one.
We do a lot of opening day Disney things, and there are always hiccups. There were with Star Wars: Galactic Starcruiser, too, but they were simple logistical and operational issues–like arrival and departure. The big, bold, and ambitious elements of the core experience fired on all cylinders. I’ve long assumed this would be watered down six months or a year after opening–I’m no longer so sure of that.
Star Wars: Galactic Starcruiser has a way of pulling people in; so long as its experiential nature is adequately conveyed at booking, I think there’s a good possibility this stays strong–maybe even gets better as the performers, game masters, and tech teams even further refine things.
We’re already over 3,000 words and I’ve only scratched the surface–not even yet mentioning the other scripted training sessions or grand finale, all of which are fantastic. It’s impossible to fully articulate just how great of a job the performers and crew do in selling the story. I would recommend watching some YouTube videos, but you’d invariably encounter spoilers, so I’m not sure that’s the best route, either.
Another thing we haven’t discussed is the guest cabins. These are basically Disney Cruise Line, but set in outer space (but really, on land). There’s good and bad to them, but our experience was almost entirely positive. I suspect this will be a point of particular interest, so I’ll save further photos and thoughts for a full post.
Food was generally good, with some iffy items. Pretty much par for the course with what we’ve seen recently in Star Wars: Galaxy’s Edge and Pandora – World of Avatar. I’m not sure how much additional commentary is necessary here–aside from alcohol, it’s all-inclusive and all-you-can-eat, so there’s no reason not to try everything.
If enough of you are curious, I’m happy to do a post about dining aboard the Halcyon. Just let us know. In general, feel free to ask any other questions, the answers to which we can roll into future posts. While I’d love to share more as we really had a blast, I don’t want to overdo the coverage of something that the vast majority of Walt Disney World guests will never do. (But I also don’t want to underdo it if a lot of you are on the fence and need help deciding one way or the other.)
Ultimately, Star Wars: Galactic Starcruiser is colossal triumph, one of the company’s biggest achievements in decades. It also feels like a return to 1990s form for Walt Disney World, which is both praise for this specific project and an indictment of the state of the parks and resorts in 2022. From an Imagineering perspective, the Halcyon can be likened to Star Wars: Rise of the Resistance–another ambitious and envelope-pushing undertaking that redefines an aspect of themed entertainment entirely. Just as that attraction has its problems, so too is the Halcyon imperfect.
With that said, Star Wars: Galactic Starcruiser succeeds in virtually every way that matters, and anything with this many moving parts is bound to have some flaws. As much as I’m willing to play armchair Imagineer and critique something I could never create, even I have to admit that this all comes together as a cohesive and fluid whole far better than I anticipated. It also feels like overdue vindication for things Disney began playtesting years ago under the MyMagic+ initiative, seemingly abandoned until now.
This is not to say Star Wars: Galactic Starcruiser is above reproach. Far from it. The price point has irreversibly soured a lot of fans, and only adds further fuel to the fire about Disney abandoning the middle class. There is absolutely a conversation to be had about the cost and value proposition of Galactic Starcruiser, and one we’ll tackle very soon. However, just as our Rise of the Resistance review didn’t entail discussion of single-day ticket costs–which exclude a large segment of the population from ever experiencing that attraction–neither does this review.
The finished product and overall guest experience should quiet most other criticism about Galactic Starcruiser. (Of course it won’t; there are no shortage of bad faith “critiques” that are mostly pretenses for otherwise valid complaints about pricing or Disney’s handling of Star Wars.) The not-really-a-resort certainly defied my expectations and put most of my fears to rest, and I’ve yet to talk to anyone who has actually the Halcyon who was disappointed by it.
Viewed in the vacuum of themed design and immersive entertainment, Star Wars: Galactic Starcruiser will go down as an incredible achievement, proof that Imagineering can deliver revolutionary experiences. The Halcyon is everything I wanted it to be and much more, elevating Galaxy’s Edge and finally deliver on the promise of being a place for you to ‘live your own Star Wars story.’ The only questions at this point are the degree to which it’ll influence future endeavors or become a “success” for the company. I’m still a bit more skeptical there, thinking it’s more likely Star Wars: Galactic Starcruiser is a delightful anomaly rather than the future of Walt Disney World.
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YOUR THOUGHTS
Thoughts on anything covered in this review? After reading or seeing firsthand accounts of Star Wars: Galactic Starcruiser Resort, has your perception of it it changed? Excited to step aboard the starship Halcyon, or is this ‘immersive experience’ not for you? Would you prefer a more conventional hotel stay at a Star Wars-themed or decorated hotel? Do you agree or disagree with my assessments? Any questions we can help you answer? Hearing your feedback–even when you disagree with us–is both interesting to us and helpful to other readers, so please share your thoughts below in the comments!
We just returned from the Starcruiser last week on a trip with three generations of Star Wars fans and we cannot recommend it highly enough. My main concern was that given the price point it would be very difficult for us to see the value for all of our money paid. And yet, the opposite was true: I would not be surprised if the Starcruiser was a loss leader for other Disney goals (i.e., increasing excitement/awareness of the overall brand.) It’s that good — set, cast, food, everything was so outstanding that I’m not quite certain how they could recoup the cost on the current price. All that is to say, if you can swing it in your budget, it will be worth it. Just make sure to remember that all of the cast members around you are people, too, so they will be at their best when you are. Come excited to play, be friendly with everyone (not just the main characters) and you will have an amazing time.
We recently returned from our experience on the Galactic Starcuiser and I can whole-heartedly recommend this for adults who love Star Wars or who love immersive experiences (and ideally love both). This is an experience you can’t get anywhere else and if you have the opportunity to do it, are unlikely to be disappointed by it.
Like anything it is worth calibrating expectations beforehand; i.e. this is set in the Star Wars sequel era, like Galaxy’s Edge, and not the classic era. As long as you go in knowing the basics though and, as mentioned, enjoy immersive experiences and Star Wars, you should get once-in-a-lifetime memories from the Starcuiser.
Having just returned from the experience, I have quite a few “uglies” as it were. I agree with those in the article but my biggest gripe was the lack of cast involvement with guests. I was asked where I was from and when I said I ran a school on Cantonica, the girl just looked confused and said “Great!” and walked away. I don’t think she knew where Cantonica was. Cast members need to know their Star Wars inside and out. Our dinner server never asked why 10 people were all dressed in uniform or any other information. He only commented that I was lucky to have a room to myself. (I’m the matriarch of our family without a partner.) Every single cast member should be hired for their improvisational skills. It seemed like a bunch of college interns were running the ship most of the time. Bottom line: better actors all around. Our captain and cruise directors were very rote, while the Raithe character spent most of his time whispering to other crew members. Croy was excellent though.
Batuu. I agree completely that guests from the Halcyon need to have the place to themselves for a couple hours. Even with 400 people running around doing “things” it got crowded, not to mention the chaos of Oga’s. Starcruiser guests should have easier access to the rides than just Lightning Lanes. For the cost of the trip, I wanted to be able to walk on. The entry tunnel from the ship should be more accommodating with snacks, places to sit, mingle and be treated like special visitors to Batuu. Yes, it’s a rough and tumble place but even if the crew had an agenda there, the passengers on this luxury ship needed a place to disembark that was in keeping with their status. There should also be crew members circulating on Batuu for help, questions, facilitating, etc.
The ship: I was surprised at how small the main areas were. The seating in the atrium was weird to say the least, tables and chairs would have been so much better. The lounge was always super crowded and it would have been nice to have another, maybe one lively and one subdued. I know the dining room was supposed to be space-like, but it seemed more like a dining hall. I would have liked warmer evening lights and a more luxurious atmosphere. I found the store ho-hum and the concierge desk more a snack bar.
Children. While I realize that kids can get more star struck when interacting with crew members, each and every person on board paid for the same experience. In almost every scene where an actor needed a passenger to assist, children were called on. There were quite a few adult cosplayers aboard that could have made the show so much better than having a shy child run away when asked to help. One of our teens fell ill on Day 2 and when asked for help, we were given a child’s first aid kit. When we asked if there were any activities a room-bound person could do, blank stares and apologies were all we got. Would he like a coloring book? LOL.
The story. The average person aboard my cruise was late 40’s, early 50’s. Those guests grew up with Luke, Leia, Hans. Why did the story have to be about the later characters. Or could there be two versions of the cruise? And I believe there should be an outline of the story that could be accessed for those who choose to be spectators.
The rooms: I enjoyed the bedding and amenities but found the room lacking is some ways. I wanted the space window to stay open but the surrounding lights to turn off. I needed three USB ports and found only one. The audio Droid was a bit disappointing. For a two night stay, closets were unnecessary and space a premium, a very crowded room if you needed the pull out bed.
My hope is that Disney is still working the kinks out and it will get better in time. And FWIW, I’m 75 and I felt old…consider that before you book if you’re a senior citizen.
Hey Tom, please can you give a couple of hints (ideally spoiler free) as to how we make sure we see this?
We will provide more detail in a future tips post, as there is one seemingly intimate moment (I suspect it actually involves about half of guests, but quickly cycled through in groups of ~10) that is a must-see. I’m actually somewhat surprised that this wow-moment is confined to a particular path, even though it wouldn’t make sense for guests of certain allegiances to see.
We just returned from this experience. Going in, I am a SW fan but not as deeply involved as my husband, adult son and young daughter. I thought I would enjoy it but absolutely labeled this as “once in a lifetime” expense. Within the first few hours, we were already planning a trip back. We LOVED this. I was shocked at how involved in the story I got.
On day 2, my daughter was too tired to continue in Batuu so I brought her back to the “ship” early while our son spent all day completing missions. He was invited to the “special moment” I believe you referenced, but the rest of our family was not. We want to go back as just a group of adults in order to experience the story in more depth than we could with a young child. There are a few things in Batuu that you can now do with the magicband+ that earn you credits that may or may not affect your titles and ratings in the app. It was odd wearing two bands into Batuu but worth it.
I really wish they would offer are “return cruiser” discount for people who would like to experience everything again. I did NOT dress up but did not feel it affected my story, however I would strongly consider dressing the part on our next visit.
Also, we arrived at around 12pm and were inside the building around 12:30 waiting in AC to go through the welcome video and get checked in. There were at least 20 families ahead of us in line when we arrived. We left the “ship” around 9:40 am and were checked out an in a taxi within 15 minutes so that sticking point has been smoothed out for sure.
I really appreciate this review. It made me so curious as to what you mean by different paths and how you don’t get to see all aspects of the story.
Every guest has a different voyage. Your first choice is to be with the First Order, Rebel Alliance or be a scoundrel, who might be working with both sides. After that, you get invited on different missions, depending on who you interact with. The more cast members you talk to, the more invitations you get via data pad. Without giving away too much, you might help Chewbacca or help smuggle something on board.
There are multiple storylines running at the same time. Like life, you will miss some things. Some other people did things that I did not. Even though I went with a friend and we were together most of the time, we had different things to do. I was exhausted after each day. I was running around – as excited as a little kid. It’s really an amazing experience. Yes, it’s crazy expensive, but it’s worth it.
The transport ( box truck) outfitted to Star Wars to and from Batu . Has seats facing each other, good if your party is seated facing each other but poor choice if strangers and risk of covt 19 when seated facing each other. Carrying only 12 seats and 4 standing. Bottle neck at peek time ( going to park and returning) lines form for transport. 100 rooms aprox 300 guest.
love this, thanks for the review! question: if you’re staying at a WDW resort prior to or after your starcruiser voyage, what’s the best transportation for getting to & from the starcruiser?
hi Lyndsey. just came back from a july 2022 visit. They have started a service where you can take a taxi from any wd resorts to the sw galatic and from there to any resort and the taxi driver is given a voucher by the staff to cover the cost. Just go up to any valet at either end and inquire about transportation and they will help you with getting a taxi and take care of the cost.
Your review really was beautifully done, and gave insight without too many spoilers. As a long time SW fanatic, and a Larper, this excursion has fascinated me since it’s introduction. But sadly, I live on a limited income, and will never be able to afford something so extravagant. It really makes me deeply saddened, and has caused a bought of depression after seeing so many wonderful reviews. But at least through stories like yours, and the videos of others, I can experience it virtually. Thank you so much for your time and information, so honestly presented.
Sounds like you may want to look into a new, higher paying career and/or the education to get you there.
The star wars Hotel with rates of 5,000.00 for two guest in a room for two nights. Having trouble finding guests to stay at those rates September thru December, 2022. Their May be steep discounts coming soon ( saving money ). Week days best chance for discount, weekends are more crowded.
Wonderful to have this glimpse inside the Starship! I’d definitely read more commentary on this, and would love to read your review of the dining onboard 🙂
Great! Thanks. I think this and other reviews have sealed that I do indeed need to experience this despite the cost, especially as both a Star Wars and RP fan. Just need to get the money saved.
Yes, please I would like a post on the food and what the plant based options are.
Indubitably!
I second (third?) this motion!
Thank you very much for your post Tom. The review provides a great balance that enables me to understand the value of the experience without giving away what actually happens. I would love to be able to go.